Armagideon Time

Archive for the ‘Videogames’ category

The 2002 PC game Neverwinter Nights was hyped as Bioware’s follow-up to the highly acclaimed Baldur’s Gate II, but the actual product bore little resemblance to its predecessor. Where the Baldur’s Gate (and semi-spinoff Icewind Dale) offered structured role-playing experiences using the Dungeons & Dragons core rules and official settings, Neverwinter Nights was created to […]

My first “real” PC was a Celeron II eMachine purchased during the wild and wooly dot-com salad days of 1999. It was sold as part of a incredibly cheap bundle (including monitor, scanner, and printer) by Value America, who subsidized the too-good-to-be-true sale price with its rapidly shrinking pool of investor capital. (This was probably […]

Zillion dollar baby

May 24th, 2018

I have previously discussed my love of Zillion, the Sega Master System’s consolation prize for folks who really wanted to play Metroid but backed the wrong side during that generation’s console wars. While the actual game was a bit thin compared to its NES counterpart (and owed more to the Impossible Mission PC game than […]

Dead alive in 1995

April 6th, 2018

I remember next to nothing about MTV’s Club Dead, apart from the lingering feelings of horror and disdain the whole “full motion video” CD-ROM game fad of the early-to-mid-Nineties instilled in me. Ballyhooed as the “Next Big Thing,” the FMV game thing was really just a massive cop-out that took advantage of the CD-ROM format’s […]

A Many-Splendored Thing: Day 22

February 22nd, 2018

Recommended listening:

From Brinstar with love

February 6th, 2018

(Today’s topic has been rattling inside my skull for a few weeks now, but pal Rusty’s latest P-Swap entry moved to action with its magnificence.) My buddy Damian was the only other kid in our junior high who owned a Sega Master System. It (alongside a shared love of Robotech and role-playing games) was the […]

The road tree not taken

February 2nd, 2018

The Great Videogame Crash of 1983 was a industry-wide catastrophe that toppled titans, shuttered studios, and caused pennies-on-the-dollar inventory dumping on a colossal scale. The collapse seemed to confirm suspicious that videogames were just a passing fad and effectively flatlined the home console market for years. When Nintendo attempted to resuscitate the American market with […]

My early 1992 schedule of romancing Maura and slacking off with my punk rock pal Leech didn’t leave me much time for participating in role playing games, but I did manage to keep my toes in the hobby on a more conceptual level. As successful and popular as my Warhammer Fantasy Role Play campaign had […]

After experiencing a bout of ennui regarding my current roster of videogame distractions, I decided to revisit a fondly remembered relic of the scene’s late Nineties “Golden Age.” Created by Game Arts (the folks behind the beloved Lunar series), Grandia was supposed to be the Sega Saturn’s moment to truly shine — an epic, visually […]

Back to Wax #6: If not for him

January 16th, 2018

2014 started with my car getting destroyed by a collision with a dump truck, and it only got worse from there. I was already grappling with various existential crises at the time. Then came nauseating whiplash between hope and despair that ended with a miscarriage, some truly grim epiphanies, and an extended stay in the […]

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