Armagideon Time

Archive for the ‘Videogames’ category

This is not a review, but the impressions of a person who spent a good part of yesterday tooling around No Man Sky‘s expansive virtual universe. Despite the “Triple A” marketing scheme and levels of hype, No Man’s Sky is still an indie studio game at its heart. There are no cinematic cut-scenes. Most of […]

2600 RPM

August 2nd, 2016

There are those who choose to surf the zeitgeist, and there are those who grab hold of it with both hands in hopes of forcing it to submit to their will. I’ll leave it for you to decide which of those camps Alexis Atari fell into. He and his label were confident enough to spring […]

I clearly remember the last time I was truly blown away by a video game. I can even tell you the exact date: October 23, 2001 — the day my copy of Grand Theft Auto III arrived on the doorstep. Like a lot of folks in my insular little corner of internet videogame fandom, I […]

1983 was the year of the Great Videogame Crash, when the flood of overproduced and undercooked product forced a severe market correction that effectively killed the home console market until the NES started gaining traction a couple of years later. The savvier developers shifted their focus to home computers, which offered more functionality and perceived […]

Phoning it in

July 5th, 2016

I’m sure you’ve heard the story: In 1982, Atari and its corporate parent company Warner Communications were so blinded by record profits and institutional hubris that they failed to see the growing structural weakness in what was essentially a fad-driven economic bubble. Having scored the lucrative licenses to release both a home port of Pac-Man […]

Control freakout

June 23rd, 2016

I’ll get back to answering your questions next week, but today I’d like to reminisce about a cherished childhood companion… …the Pointmaster. The the flight-stick modeled 2600 controller was Discwasher’s attempt to branch out from stereo accessories into the then-lucrative realm of home videogames. It was heavily advertised in Boys Life, where is how it […]

It’s October 1982. The leaves have begun falling from the trees and the big marketing push for the coming holiday season has started to rev into high gear. Home videogame systems are this year’s Big Thing. Atari is still the overvalued champion in that realm, but the field has been getting dangerously crowded. Not only […]

Ex oriente lux

March 18th, 2016

My Destiny crew finally got around to beating the Oryx challenge last week. While I didn’t get the shower of sweet loot some of the other fireteam members did, I did score a much-coveted raid helmet for my character. I celebrated this momentous event by posting the following screenshot and caption to my Twitter feed: […]

There have been several occasions where videogames have seen me through some rough patches in my life. The active engagement required in playing certain games helped to distract me from my problems long enough for them to subside or be dealt with properly. I mitigated the agonizing pain of last year’s pair of abscessed teeth […]

Hell bent for Leather City

November 11th, 2015

When rumors began circulating that Fallout 4 would be set in the post-nuclear ruins of 23rd Century Greater Boston, I wondered if my hometown of Woburn would be making its AAA videogame debut. When the rumors were confirmed by the developers and more details began to trickle out about some of the in-game locations, it […]

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