Armagideon Time

Archive for the ‘Videogames’ category

Ex oriente lux

March 18th, 2016

My Destiny crew finally got around to beating the Oryx challenge last week. While I didn’t get the shower of sweet loot some of the other fireteam members did, I did score a much-coveted raid helmet for my character. I celebrated this momentous event by posting the following screenshot and caption to my Twitter feed: […]

There have been several occasions where videogames have seen me through some rough patches in my life. The active engagement required in playing certain games helped to distract me from my problems long enough for them to subside or be dealt with properly. I mitigated the agonizing pain of last year’s pair of abscessed teeth […]

Hell bent for Leather City

November 11th, 2015

When rumors began circulating that Fallout 4 would be set in the post-nuclear ruins of 23rd Century Greater Boston, I wondered if my hometown of Woburn would be making its AAA videogame debut. When the rumors were confirmed by the developers and more details began to trickle out about some of the in-game locations, it […]

My love for Atari Force is no secret. What began as a fairly mediocre bit of intramural cross-promotion ended up becoming one the few bright spots in DC’s roster of early 1980s offerings. Though DC made a score of attempts to mimic Marvel’s big-selling licensed Star Wars comic. only Atari Force came close to capturing […]

Somewhere in my buddy Leech’s archived camcorder footage is a clip where a younger, punkier Andrew shouts “Austria has been DESTROYED!” while squatting with a gamepad in hand in front of a 13-inch TV set. For a good stretch of early 1992, L’Empereur was my jam. The game took the standard Koei strategy formula and […]

When most folks think of the game publishers which defined the NES years, Square, Konami/Ultra, and the Big N itself usually top the the nostalgia list. In my case, however, that honor goes to Koei. Long before the company’s merger with Tecmo and seemingly unending stream of Dynasty Warriors franchise offerings, Koei’s specialty was wargames […]

I’ve been playing a lot of Destiny these past few months. Despite the “cool to hate it” rep it has acquired around the gaming scene, I’ve been enjoying it’s grindy, current gen take on the old Phantasy Star Online gameplay model. Most of the game’s best content requires non-random co-op matchmaking, which means I’ve become […]

I’m still trying to catch up on day job stuff after the past week’s one-two meteorological punch, so here’s a short test reel I made while playing around with the PS4′s video capture feature. The app doesn’t include the audio from my custom GTA Online 1980s pop playlist, so I did my tonedeaf best to […]

Ain’t no mountain bald enough

December 19th, 2014

After decades of seeing rude ‘n’ ‘tudey gamebros as the go-to pitchmen in videogame ads, it’s a little strange to look back at the 1983 full-pager for CBS Mountain King… …featuring a off-brand Bob Balaban type as its audience proxy. “We really need to distinguish our product to The Kids in a crowded field and […]

The Long Game: No words necessary

September 30th, 2014

As I mentioned before, the right custom playlist can go a long way towards remedying GTA Online‘s repetitive gameplay. My adventures with Rosemary (formerly “Debbi”) the Valley of the Shadow of Death Girl were scored by carefully curated mixes of 1960s pop and an 1980s new wave/college radio classics which reflected the sociopathic breeziness of […]

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