Armagideon Time

Archive for the ‘Culture’ category

There were few guideposts for when I decided to “go punk” a few months after my mother’s death. It was a spur of the moment decision made during a fit of melancholy boredom and the need to regain control of my personal narrative. What remained of the scene barely generated any media heat, even among […]

The purpose of this feature was to reconstruct a timeline of events through the lens of a hobby I adored through most of my teens and early adulthood. As we start to enter the final stretch, that timeline — and the personal connections that drove it — becomes a bit unraveled. For all intents and […]

Oh, Joe…

June 12th, 2018

Lil Bro and I were fairly industrious kids when the mood struck us, and one of the manifestations of it was the “piece-together” phase we went through with our G.I. Joe figures. With the help of an eyeglass repair kit purloined from the family medicine chest, we set about “improving” our favorite figures by swapping […]

…and we’re back again for a look at another semi-contemporaneous “precursor” to Charlton’s age of “Action Heroes.” The focus this time around falls upon the mighty (derivative) Son of Vulcan. The character was the brainchild of writer Pat Masulli and artist Bill Fraccio (with Joe Gill later assuming the writing chores), made his debut in […]

The A-W Boundary

June 5th, 2018

My current re-read of the SPIN archives started as a form of spiritual research for both the ongoing series of record and RPG posts. A good chunk of that mnemonic real estate was situated in the first half of the Nineties, so I thought it would be useful to sift through that psychic detritus, see […]

Time is tight this week, so the second half of the July ’65 hall of shame will have to wait until next Friday. As a consolation prize, I made a quick dive into the Charlton Comics archive and plucked this tantalizing pitch from the acid-eaten newsprint… …a Hit Records mail-order ad from the middle of […]

Sometime during the 1996 primary season, I decided to pay a visit to Excalibur Hobbies in Malden Center. The shop had been my go-to place for all things role-playing during high school and my early college years, but fell by the wayside after my undergrad wanderings settled into the Allston-Cambridge-Somerville axis (a.k.a. the Used Vinyl […]

I picked Captain Atom’s relaunch via reprints to kick off this feature because it marked the start of a more or less continuous run which lasted the duration of Charlton’s “Action Heroes” Era. The Captain’s return didn’t happen in a vacuum, however. The process of molding the semblance of cohesive line around that flagship character […]

Necromunda marked the end of my days as an active tabletop gamer. Most of my gaming pals had scattered to the four winds, and the ones I did manage to keep in contact with were busy with other concerns. We’d reminisce about the “good old days” during our increasingly infrequent meet-ups and float the idea […]

It’s time to ditch the chronological structure of this feature, which I had hoped to avoid from the beginning yet still managed to fall into in short order. The conceit served no practical purpose, except to ensure that the write-up of any given record would end up getting posted months after the initial flush of […]

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