Keystone Kapers came to Microsoft’s Game Room last Wednesday, resulting in some mixed feelings on my end.

On one hand, Activision’s Mack Sennet-themed action/chase game was one of the finest titles in the Atari 2600′s library of titles.

On the other hand, I can remember all too well the circumstances surrounding my purchase of the original cartridge — in a record store clearance bin at the Burlington Mall while shopping for school clothes with my mom a couple of days before I began the utter hell that was 8th grade.

Every time I make Keystone Kelly leap over a rogue shopping cart or duck a runaway toy airplane, I experience lucid flashbacks involving pleather Jacko-inspired windbreakers, nappy sweatshirts with velcro collars and quilted nylon inserts, and the Big Pop funeral march of Howard Jones’s “Things Can Only Get Better.”

(They didn’t, by the way.)

Related posts:

  1. Growing Up 2600: Take me to the river
  2. Growing Up 2600: Light from a dead star
  3. Growing Up 2600: Foul sorcery