Armagideon Time

Posts tagged ‘role playing games’

After my second college-era attempt at a Warhammer Fantasy Role Play campaign got derailed by Lichemaster‘s unbalanced experience awards, I had the players in my group roll up a new batch of characters to make a fresh start of things. The shadow of Dungeons & Dragons hung heavily over my previous runs with the group. […]

The close triumvirate of Leech, Maura, and me remained tight up until the final week of the Spring 1992 semester. There were plenty of signs that things were leading up to a regrettable outcome, but most were only clear in hindsight. As Maura and I grew closer, Leech’s role transitioned from useful buffer to third […]

As great as I’m told my memory is, things to fall through the cracks on a regular basis. This is especially true when there isn’t a Big Event to help me fix the proper sequence of events, and I don’t notice the omission until some stray stimulus eventually jars it loose. The early months of […]

My high school friends gave me a lot of flak about “settling” for a commuter school like UMass Boston. The criticism was especially furious from the circle of classmates I fell into after my mother died. Possessed by the fragile but unshakable confidence that’s endemic among white, suburban adolescent bohemian types, they accused me of […]

This feature’s purpose was to chronicle my teens through mid-twenties through the various role-playing games I played or purchased during that timeframe. That product-plus-personal-anecdote formula breaks down when it comes to the stretch between the December 1989 and October 1990, when my interest in the hobby took a steep nosedive. There were many overlapping reasons […]

I got into role-playing games in the mid-Eighties, well after the hobby’s faddish push into mainstream culture had come and gone. As far as my peers were concerned, it was a done deal to be spoken of in the past tense and I considered myself lucky when I stumbled across a handful of hold-out enthusiasts […]

When I started my ongoing autobio series about role-playing games, the plan was to cover everything. Each box set, system, module, sourcebook and so forth from my teens and early twenties would get a write-up regarding its personal significance. In practice, however, that proved to be an impossible task. There were a number of items […]

“So what’s the assignment, again?” “A wereshark. Like a werewolf, but a shark.” “So is it like a special-looking shark or something?” “No, it looks like a regular shark, though the art has to express the ‘were’ part. You’re smart. You’ll figure it out. Oh, and I need it on my desk at eight tomorrow […]

The Fiend Folio was the first Advanced Dungeons & Dragons hardcover I owned, thanks to the local Kay-Bee store marking it down to a quite affordable four bucks. As my initial foray away from the basic D&D box sets, it occupies a special place it my heart and it set the tone of my campaigns […]

In the last installment of this feature, I talked about the giddy accumulation of stuff which comes when one dives head-first into a new hobby. This week, I’m going to discuss a regrettable adjunct to that strain of over-exuberant consumption — the signal-to-noise ratio which causes the occasional jewel to get lost amidst the torrent […]

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