Armagideon Time

Posts tagged ‘role playing games’

I started this feature after a late summer visit to my grandmother’s house in 2016, where I risked the infernal heat of the attic to take a quick inventory of personal effects I’d left up there. Working on the Death Saves stories had got me to thinking about the contents of the crate of old […]

The second coming of my Warhammer fandom kicked off with the purchase of the second edition WFRP rulebook a couple weeks after our wedding and staggered along until the vicinity of our tenth anniversary. The purchase and frequent browsing of the tabletop RPG rulebook was the backbone of my renewed interest, but it was supplemented […]

Delay of Phlan

January 29th, 2019

We live in an era rich in retrogaming options. A bewildering variety of pixelated treasures (and trash) from the past three decades can be revisited — legitimately — via dedicated plug ‘n’ play machines like the NES Mini, classic collections playable on multiple platforms, and various upscaled current-gen remakes. The notion of playing an arcade […]

After tackling the Inquisition, Rogue Traders, and Space Marine chapters, the folks behind the Warhammer 40k RPG system decided to remove crank to the edgelord dial to 13 with Black Crusade… …a standalone component system in which players could embrace the darker side of an already grimdark franchise by assuming the role of Chaos-touched enemies […]

The 1987 Warhammer 40,000: Rogue Trader rules were intended to be a hybrid of small-unit wargaming and pen-and-paper roleplaying, with a heavy focus on improvisation and customization. It was a novel concept, but one which Games Workshop abandoned very early into the franchise’s history. The wargaming aspects rapidly eclipsed the rudimentary RPG elements, which were […]

Publicly embracing a niche fandom means having a dozen people inform you whenever there’s some new development within that fandom. That’s not a complaint. While it can be a little reductive in the sense of “you = thing you consume,” it’s nice to discover folks know and care enough about your nonsense to connect with […]

Ever since my first fumblings with Champions’ third edition rules and TSR Marvel Super Heroes in junior high, I dreamed of discovering a superhero-themed roleplaying system that accurately captured the spirit of the source material. Comprehensive power lists and character creation mechanics, while complex, are the easy part of such games — rack your brain […]

I picked up the Bubblegum Crisis and VOTOMS manuals more out of interest in the licensed source material than anything else. I picked up Champions: The New Millennium because it happened to be racked next to those other two games. Okay, maybe there’s a little more to it than that. The third edition of Champions […]

After scoring the full set of Bubblegum Crisis RPG supplements, I decided to splurge on another of R. Talsorian’s anime-themed licensed efforts… ….the Armored Trooper VOTOMS: The Roleplaying Game published in 1997 and still warming a shelf at Pandemonium Books half a decade later. VOTOMS was one of the bigger entries in the mecha-themed space […]

My first “real” PC was a Celeron II eMachine purchased during the wild and wooly dot-com salad days of 1999. It was sold as part of a incredibly cheap bundle (including monitor, scanner, and printer) by Value America, who subsidized the too-good-to-be-true sale price with its rapidly shrinking pool of investor capital. (This was probably […]

Proudly powered by WordPress. Theme developed with WordPress Theme Generator.
Copyright © Armagideon Time. All rights reserved.